"published": self.published,
Yliluoma’s algorithms can produce very good results, with some variants matching or even exceeding that of Knoll’s. They are generally slower however, except in a few cases.
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The efficiency depends on the query size relative to the data distribution. A small query in a sparse region prunes almost everything. A query that covers the whole space prunes nothing (because every node overlaps), degenerating to a brute-force scan. The quadtree gives you the most benefit when your queries are spatially local, which is exactly the common case for map applications, game physics, and spatial databases.
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15:51, 27 февраля 2026Ценности
(三)遗弃没有独立生活能力的被扶养人的。,这一点在WPS下载最新地址中也有详细论述